<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>The Project Natal. The Revolution has Come! &#187; xbox 360</title>
	<atom:link href="http://theprojectnatal.com/tag/xbox-360/feed/" rel="self" type="application/rss+xml" />
	<link>http://theprojectnatal.com</link>
	<description>All about Microsoft&#039;s Project Natal</description>
	<lastBuildDate>Tue, 29 Jun 2010 17:53:00 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>Microsoft Store website lists Kinect for $149.99</title>
		<link>http://project-natal.theprojectnatal.com/microsoft-store-website-lists-kinect-for-149-99/</link>
		<comments>http://project-natal.theprojectnatal.com/microsoft-store-website-lists-kinect-for-149-99/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 06:05:00 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[gaming system]]></category>
		<category><![CDATA[joystiq]]></category>
		<category><![CDATA[microsoft-store]]></category>
		<category><![CDATA[Price]]></category>
		<category><![CDATA[retail side]]></category>
		<category><![CDATA[site]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.joystiq.com/2010/06/22/microsoft-store-website-lists-kinect-for-149-99/</guid>
		<description><![CDATA[
Yet another retailer has listed the Kinect add-on for the Xbox 360 at a price of $149.99, but this time, it's a little different: the price is on Microsoft's own site. Over on the Microsoft Store, the "Kinect Sensor for Xbox 360" is clearly listed (an...]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://store.microsoft.com/microsoft/Kinect-Sensor-for-Xbox-360/product/C737B081"><img vspace="0" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/kinectpricemsstore.jpg" /></a></div>
<a href="http://www.joystiq.com/2010/06/18/retail-consensus-has-kinect-at-150/">Yet another retailer</a> has listed the <a href="http://joystiq.com/tag/kinect%7cproject-natal">Kinect</a> add-on for the Xbox 360 at a price of $149.99, but this time, it's a little different: the price is on Microsoft's own site. Over <a href="http://store.microsoft.com/microsoft/Kinect-Sensor-for-Xbox-360/product/C737B081">on the Microsoft Store</a>, the "Kinect Sensor for Xbox 360" is clearly listed (and available for preorder on November 4) at $149.99. We've screencapped the image above, just in case it gets removed in the future.<br />
<br />
Of course, this still doesn't confirm the price for certain -- the retail side may have no more inside information from the company than any other retailer does, and may be simply listing what it expects the price to be. Or, the price may have gone live early accidentally, pending an official announcement. Either way, throw another piece of evidence on the pile for a $149.99 price on Microsoft's controller-free gaming system.<br />
<br />
[Thanks, Michael!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/22/microsoft-store-website-lists-kinect-for-149-99/">Microsoft Store website lists Kinect for $149.99</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 22 Jun 2010 01:05:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/22/microsoft-store-website-lists-kinect-for-149-99/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19525597/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/22/microsoft-store-website-lists-kinect-for-149-99/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://project-natal.theprojectnatal.com/microsoft-store-website-lists-kinect-for-149-99/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>More Natal applications revealed in LA Times preview</title>
		<link>http://project-natal.theprojectnatal.com/more-natal-applications-revealed-in-la-times-preview/</link>
		<comments>http://project-natal.theprojectnatal.com/more-natal-applications-revealed-in-la-times-preview/#comments</comments>
		<pubDate>Fri, 11 Jun 2010 20:30:00 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[avatars]]></category>
		<category><![CDATA[electronic entertainment expo]]></category>
		<category><![CDATA[joystiq]]></category>
		<category><![CDATA[Los Angeles]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[nbsp]]></category>
		<category><![CDATA[obstacle course]]></category>
		<category><![CDATA[pelvic thrusts]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[Times]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.joystiq.com/2010/06/11/more-natal-applications-revealed-in-la-times-preview/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.latimes.com/entertainment/news/la-ca-microsoft-20100613,0,5750062.story"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamnatalimg530.jpg" /></a></div>
In just a couple short days, we'll be soaking in the Vitamin D provided by the blaring Los Angeles sun, digging for stories at the <a href="http://www.joystiq.com/tag/e3-2010">Electronic Entertainment Expo</a>. One of the first events we'll be attending is a preview of Project Natal -- an occasion which could bring about some major announcements for the peripheral. Before that, though, the <a href="http://www.latimes.com/entertainment/news/la-ca-microsoft-20100613,0,5750062.story">LA Times</a> has published a hands-on report on the device that's worth checking out, as it reveals a pair of heretofore unannounced Natal applications.<br />
<br />
The first is "Obstacle Course" (which was briefly hinted at in Parade's <a href="http://www.joystiq.com/2010/06/04/parade-previews-natal-manic-flailing-ensues/">wildly flailing Natal preview</a>), in which players will have to navigate a "summer camp"-esque row of hazards. As dangerous as that sounds, it's pretty tame compared to the other unveiled application: "Living Statue," which lets players record and send video messages using their Avatars. Which is great, because we were just talking about how awesome it would be to be bombarded with videos of our friends' Avatars doing pelvic thrusts and other suggestive maneuvers every time we turn on our Xbox 360.<br />
<br />
We look forward to learning about these applications (and more) during Microsoft's Natal sneak preview this Sunday.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/06/11/more-natal-applications-revealed-in-la-times-preview/">More Natal applications revealed in LA Times preview</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Jun 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.joystiq.com/2010/06/11/more-natal-applications-revealed-in-la-times-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19512773/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/06/11/more-natal-applications-revealed-in-la-times-preview/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.latimes.com/entertainment/news/la-ca-microsoft-20100613,0,5750062.story"><img hspace="0" border="0" vspace="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/06/gamnatalimg530.jpg" /></a></div>
In just a couple short days, we'll be soaking in the Vitamin D provided by the blaring Los Angeles sun, digging for stories at the <a href="http://www.joystiq.com/tag/e3-2010">Electronic Entertainment Expo</a>. One of the first events we'll be attending is a preview of Project Natal -- an occasion which could bring about some major announcements for the peripheral. Before that, though, the <a href="http://www.latimes.com/entertainment/news/la-ca-microsoft-20100613,0,5750062.story">LA Times</a> has published a hands-on report on the device that's worth checking out, as it reveals a pair of heretofore unannounced Natal applications.<br />
<br />
The first is "Obstacle Course" (which was briefly hinted at in Parade's <a href="http://www.joystiq.com/2010/06/04/parade-previews-natal-manic-flailing-ensues/">wildly flailing Natal preview</a>), in which players will have to navigate a "summer camp"-esque row of hazards. As dangerous as that sounds, it's pretty tame compared to the other unveiled application: "Living Statue," which lets players record and send video messages using their Avatars. Which is great, because we were just talking about how awesome it would be to be bombarded with videos of our friends' Avatars doing pelvic thrusts and other suggestive maneuvers every time we turn on our Xbox 360.<br />
<br />
We look forward to learning about these applications (and more) during Microsoft's Natal sneak preview this Sunday.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/06/11/more-natal-applications-revealed-in-la-times-preview/">More Natal applications revealed in LA Times preview</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Fri, 11 Jun 2010 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2010/06/11/more-natal-applications-revealed-in-la-times-preview/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19512773/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/06/11/more-natal-applications-revealed-in-la-times-preview/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://project-natal.theprojectnatal.com/more-natal-applications-revealed-in-la-times-preview/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rumor: Project Natal priced at $150; bundled with Arcade SKU for $300</title>
		<link>http://project-natal.theprojectnatal.com/rumor-project-natal-priced-at-150-bundled-with-arcade-sku-for-300/</link>
		<comments>http://project-natal.theprojectnatal.com/rumor-project-natal-priced-at-150-bundled-with-arcade-sku-for-300/#comments</comments>
		<pubDate>Wed, 26 May 2010 22:00:00 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[bit of fun]]></category>
		<category><![CDATA[Edge]]></category>
		<category><![CDATA[joystiq]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[nbsp]]></category>
		<category><![CDATA[plenty of room]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Read]]></category>
		<category><![CDATA[source]]></category>
		<category><![CDATA[worldwide release]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.joystiq.com/2010/05/26/rumor-project-natal-priced-at-150-dollars/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://www.edge-online.com/news/natal-to-cost-149-%E2%80%93-source"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/natal061009.jpg" alt="" /></a></div>
If a report by <a href="http://www.edge-online.com/news/natal-to-cost-149-%E2%80%93-source">Edge</a> proves accurate (wait till E3), then Pachter's <a href="http://www.joystiq.com/2009/10/15/pachter-project-natal-will-cost-50-sphere-will-be-over-100/">estimation</a> that Project Natal will cost less than an average game is off. Instead, a source backed by Edge has alleged a $150 price point (with plenty of <a href="http://www.joystiq.com/2009/10/07/project-natal-price-to-launch-with-room-to-drop/">room to drop</a>) for the forthcoming Xbox 360 motion tech camera -- or $300 when bundled with the Xbox 360 Arcade console. Additionally, the source has suggested an October 26 worldwide release -- give or take "a few weeks."<br />
<br />
Of course, both the rumored pricing and release date remain uncorroborated (we repeat: wait till E3). But, hey, that doesn't mean we can't have a bit of fun with the supposed intel. And by "fun," we mean, "host an online poll asking if you'd spend $150 on <a href="http://www.joystiq.com/tag/project-natal">Project Natal</a>" ...<br />
<p><a href="http://www.joystiq.com/2010/05/26/rumor-project-natal-priced-at-150-dollars/#poll47129">View Poll</a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/05/26/rumor-project-natal-priced-at-150-dollars/">Rumor: Project Natal priced at $150; bundled with Arcade SKU for $300</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 May 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.edge-online.com/news/natal-to-cost-149-%E2%80%93-source">Read</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/05/26/rumor-project-natal-priced-at-150-dollars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19492909/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/05/26/rumor-project-natal-priced-at-150-dollars/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://www.edge-online.com/news/natal-to-cost-149-%E2%80%93-source"><img vspace="0" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2010/05/natal061009.jpg" alt="" /></a></div>
If a report by <a href="http://www.edge-online.com/news/natal-to-cost-149-%E2%80%93-source">Edge</a> proves accurate (wait till E3), then Pachter's <a href="http://www.joystiq.com/2009/10/15/pachter-project-natal-will-cost-50-sphere-will-be-over-100/">estimation</a> that Project Natal will cost less than an average game is off. Instead, a source backed by Edge has alleged a $150 price point (with plenty of <a href="http://www.joystiq.com/2009/10/07/project-natal-price-to-launch-with-room-to-drop/">room to drop</a>) for the forthcoming Xbox 360 motion tech camera -- or $300 when bundled with the Xbox 360 Arcade console. Additionally, the source has suggested an October 26 worldwide release -- give or take "a few weeks."<br />
<br />
Of course, both the rumored pricing and release date remain uncorroborated (we repeat: wait till E3). But, hey, that doesn't mean we can't have a bit of fun with the supposed intel. And by "fun," we mean, "host an online poll asking if you'd spend $150 on <a href="http://www.joystiq.com/tag/project-natal">Project Natal</a>" ...<br />
<p><a href="http://www.joystiq.com/2010/05/26/rumor-project-natal-priced-at-150-dollars/#poll47129">View Poll</a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/05/26/rumor-project-natal-priced-at-150-dollars/">Rumor: Project Natal priced at $150; bundled with Arcade SKU for $300</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 26 May 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.edge-online.com/news/natal-to-cost-149-%E2%80%93-source>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/26/rumor-project-natal-priced-at-150-dollars/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19492909/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/05/26/rumor-project-natal-priced-at-150-dollars/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://project-natal.theprojectnatal.com/rumor-project-natal-priced-at-150-bundled-with-arcade-sku-for-300/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rumor: Natal test kit photos reveal &#8216;motorized tilt mechanism,&#8217; power cord</title>
		<link>http://project-natal.theprojectnatal.com/rumor-natal-test-kit-photos-reveal-motorized-tilt-mechanism-power-cord/</link>
		<comments>http://project-natal.theprojectnatal.com/rumor-natal-test-kit-photos-reveal-motorized-tilt-mechanism-power-cord/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 22:00:00 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[joystiq]]></category>
		<category><![CDATA[kit]]></category>
		<category><![CDATA[kit photos]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[nbsp]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Read]]></category>
		<category><![CDATA[recognition capabilities]]></category>
		<category><![CDATA[tilt mechanism]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.joystiq.com/2010/04/20/rumor-natal-test-kit-photos-reveal-motorized-tilt-mechanism/</guid>
		<description><![CDATA[<div style="text-align: center"><a href="http://multiplayer.it/notizie/76540-project-natal-le-prime-foto-di-natal-in-esclusiva-mondiale-su-mit.html"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/rumor-project-natal-multiplayer-it-snap.jpg" /></a></div>
Motion camera meta-voyeurism news now, with an alleged <a href="http://www.joystiq.com/tag/project-natal">Project Natal</a> test kit capturing every movement of a man ... taking pictures of it. According to Italian gaming site <a href="http://multiplayer.it/notizie/76540-project-natal-le-prime-foto-di-natal-in-esclusiva-mondiale-su-mit.html">Multiplayer.it</a>, the photos originate from a tester, who was tasked with having an unreciprocated conversation with the Xbox 360 peripheral in order to test its speech recognition capabilities. <br />
<br />
The surprisingly cheerful documentation included with the supposed test kit explicitly warns against tilting the camera manually, as it's already equipped with a "motorized tilt mechanism" -- all the better to see you with, my dear. The "Quick Start Guide" also shows how the early model of the camera connects to an Xbox 360 development kit via USB and a power outlet via a split cable.<br />
<br />
It's not known how representative these photos are of early Project Natal development kits, nor how much of it will change by the time the final product arrives this holiday. Microsoft did not comment on the veracity of the images, with a representative telling Joystiq: "We announced earlier this year that Project Natal will launch this holiday, and our teams are working hard to bring the best experiences to life. We have nothing further to announce at this time." <br />
<br />
[Via <a href="http://www.engadget.com/2010/04/20/project-natal-spotted-in-the-wild-user-manual-and-all/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2010/04/20/rumor-natal-test-kit-photos-reveal-motorized-tilt-mechanism/">Rumor: Natal test kit photos reveal 'motorized tilt mechanism,' power cord</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Apr 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://multiplayer.it/notizie/76540-project-natal-le-prime-foto-di-natal-in-esclusiva-mondiale-su-mit.html">Read</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/04/20/rumor-natal-test-kit-photos-reveal-motorized-tilt-mechanism/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19447493/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2010/04/20/rumor-natal-test-kit-photos-reveal-motorized-tilt-mechanism/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><a href="http://multiplayer.it/notizie/76540-project-natal-le-prime-foto-di-natal-in-esclusiva-mondiale-su-mit.html"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2010/04/rumor-project-natal-multiplayer-it-snap.jpg" /></a></div>
Motion camera meta-voyeurism news now, with an alleged <a href="http://www.joystiq.com/tag/project-natal">Project Natal</a> test kit capturing every movement of a man ... taking pictures of it. According to Italian gaming site <a href="http://multiplayer.it/notizie/76540-project-natal-le-prime-foto-di-natal-in-esclusiva-mondiale-su-mit.html">Multiplayer.it</a>, the photos originate from a tester, who was tasked with having an unreciprocated conversation with the Xbox 360 peripheral in order to test its speech recognition capabilities. <br />
<br />
The surprisingly cheerful documentation included with the supposed test kit explicitly warns against tilting the camera manually, as it's already equipped with a "motorized tilt mechanism" -- all the better to see you with, my dear. The "Quick Start Guide" also shows how the early model of the camera connects to an Xbox 360 development kit via USB and a power outlet via a split cable.<br />
<br />
It's not known how representative these photos are of early Project Natal development kits, nor how much of it will change by the time the final product arrives this holiday. Microsoft did not comment on the veracity of the images, with a representative telling Joystiq: "We announced earlier this year that Project Natal will launch this holiday, and our teams are working hard to bring the best experiences to life. We have nothing further to announce at this time." <br />
<br />
[Via <a href="http://www.engadget.com/2010/04/20/project-natal-spotted-in-the-wild-user-manual-and-all/">Engadget</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2010/04/20/rumor-natal-test-kit-photos-reveal-motorized-tilt-mechanism/">Rumor: Natal test kit photos reveal 'motorized tilt mechanism,' power cord</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 20 Apr 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://multiplayer.it/notizie/76540-project-natal-le-prime-foto-di-natal-in-esclusiva-mondiale-su-mit.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/20/rumor-natal-test-kit-photos-reveal-motorized-tilt-mechanism/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19447493/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2010/04/20/rumor-natal-test-kit-photos-reveal-motorized-tilt-mechanism/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://project-natal.theprojectnatal.com/rumor-natal-test-kit-photos-reveal-motorized-tilt-mechanism-power-cord/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Project Natal price to launch with room to drop</title>
		<link>http://project-natal.theprojectnatal.com/project-natal-price-to-launch-with-room-to-drop/</link>
		<comments>http://project-natal.theprojectnatal.com/project-natal-price-to-launch-with-room-to-drop/#comments</comments>
		<pubDate>Wed, 07 Oct 2009 16:03:00 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[Annual]]></category>
		<category><![CDATA[Bach]]></category>
		<category><![CDATA[D Division]]></category>
		<category><![CDATA[first-annual-microsoft-open-house]]></category>
		<category><![CDATA[joystiq]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[Manhattan]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[nbsp]]></category>
		<category><![CDATA[Price]]></category>
		<category><![CDATA[price curve]]></category>
		<category><![CDATA[pricing]]></category>
		<category><![CDATA[robbie-bach]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.joystiq.com/2009/10/07/project-natal-price-to-launch-with-room-to-drop/</guid>
		<description><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/dsc_0037wallstreet.jpg" alt="" /></div>
Speaking at the First Annual Microsoft Open House in Manhattan yesterday, E&#38;D Division prez Robbie Bach danced around the issue of pricing the company's <a href="http://www.joystiq.com/tag/project-natal">upcoming motion tech</a> for Xbox 360. "Relative to Natal, we'll see how the pricing/costs work out," Bach said. "But I think people should expect it to be like other things: We work through the price curve, just like we have with other products."<br />
<br />
Though muddled, Bach's comment does not suggest that Natal will hit retail costing <em>an arm and a leg</em> (geddit?), but rather the device's launch price will be set high enough for significant discounts to go into effect over time. Using Wii as the <em>bad</em> example, Bach emphasized that Nintendo's launch price and its <a href="http://www.joystiq.com/2009/09/23/nintendo-officially-announces-price-drop-to-199-in-us/">new discounted price</a> aren't notably different. "When you start at $249, I don't know that a [price drop to] $199 -- I don't know how much difference that's going to make in the marketplace," Bach observed. "We'll see."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2009/10/07/project-natal-price-to-launch-with-room-to-drop/">Project Natal price to launch with room to drop</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Oct 2009 11:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://www.joystiq.com/2009/10/07/project-natal-price-to-launch-with-room-to-drop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19187438/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2009/10/07/project-natal-price-to-launch-with-room-to-drop/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div align="center"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/10/dsc_0037wallstreet.jpg" alt="" /></div>
Speaking at the First Annual Microsoft Open House in Manhattan yesterday, E&amp;D Division prez Robbie Bach danced around the issue of pricing the company's <a href="http://www.joystiq.com/tag/project-natal">upcoming motion tech</a> for Xbox 360. "Relative to Natal, we'll see how the pricing/costs work out," Bach said. "But I think people should expect it to be like other things: We work through the price curve, just like we have with other products."<br />
<br />
Though muddled, Bach's comment does not suggest that Natal will hit retail costing <em>an arm and a leg</em> (geddit?), but rather the device's launch price will be set high enough for significant discounts to go into effect over time. Using Wii as the <em>bad</em> example, Bach emphasized that Nintendo's launch price and its <a href="http://www.joystiq.com/2009/09/23/nintendo-officially-announces-price-drop-to-199-in-us/">new discounted price</a> aren't notably different. "When you start at $249, I don't know that a [price drop to] $199 -- I don't know how much difference that's going to make in the marketplace," Bach observed. "We'll see."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/10/07/project-natal-price-to-launch-with-room-to-drop/">Project Natal price to launch with room to drop</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 07 Oct 2009 11:03:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://www.joystiq.com/2009/10/07/project-natal-price-to-launch-with-room-to-drop/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19187438/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/10/07/project-natal-price-to-launch-with-room-to-drop/#comments" title="View reader comments on this entry">Comments</a>]]></content:encoded>
			<wfw:commentRss>http://project-natal.theprojectnatal.com/project-natal-price-to-launch-with-room-to-drop/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ballmer sorry about confusing Natal 2010 statement</title>
		<link>http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/</link>
		<comments>http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 15:15:00 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[steve-ballmer]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox-natal]]></category>

		<guid isPermaLink="false">http://www.joystiq.com/2009/06/22/ballmer-sorry-about-confusing-natal-2010-statement/</guid>
		<description><![CDATA[<div align="center"><a href="http://uk.games.ign.com/articles/996/996584p1.html"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/ballmer-natal-580px.png" alt="" /></a><br /></div>
It's not every day that the head of a multi-billion dollar corporation apologizes to you, so excuse us if we drink deeply of Steve Ballmer's statement to <a href="http://uk.games.ign.com/articles/996/996584p1.html">IGN</a>, in which he apologized for <a href="http://www.joystiq.com/2009/06/18/ballmer-references-project-natal-launch-in-2010/">referencing a new 360 console</a> to launch in 2010 last week.<br /><br />Specifically, he said "I confused the issue with my poorly chosen words. There is no news in my comments. Things are as reported after E3. Sorry." Tell you what, Steve, you give us one of your patented "World's Greatest Back Rubs," and all is forgiven. (Also, we're sure you meant a new Xbox 360 <em>bundle</em>, right?)<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0" /></a><a href="http://www.joystiq.com/2009/06/22/ballmer-sorry-about-confusing-natal-2010-statement/">Ballmer sorry about confusing Natal 2010 statement</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Jun 2009 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br /></p><h6 style="clear: both;padding: 8px 0 0 0;height: 2px;font-size: 1px;border: 0;margin: 0;padding: 0"></h6><a href="http://uk.games.ign.com/articles/996/996584p1.html">Read</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2009/06/22/ballmer-sorry-about-confusing-natal-2010-statement/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/forward/19074154/" title="Send this entry to a friend via email">Email this</a>&#160;&#124;&#160;<a href="http://www.joystiq.com/2009/06/22/ballmer-sorry-about-confusing-natal-2010-statement/#comments" title="View reader comments on this entry">Comments</a>]]></description>
			<content:encoded><![CDATA[<div align="center"><a href="http://uk.games.ign.com/articles/996/996584p1.html"><img vspace="0" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2009/06/ballmer-natal-580px.png" alt="" /></a></div>
<p>It&#8217;s not every day that the head of a multi-billion dollar corporation apologizes to you, so excuse us if we drink deeply of Steve Ballmer&#8217;s statement to <a href="http://uk.games.ign.com/articles/996/996584p1.html">IGN</a>, in which he apologized for <a href="http://www.joystiq.com/2009/06/18/ballmer-references-project-natal-launch-in-2010/">referencing a new 360 console</a> to launch in 2010 last week.</p>
<p>Specifically, he said &#8220;I confused the issue with my poorly chosen words. There is no news in my comments. Things are as reported after E3. Sorry.&#8221; Tell you what, Steve, you give us one of your patented &#8220;World&#8217;s Greatest Back Rubs,&#8221; and all is forgiven. (Also, we&#8217;re sure you meant a new Xbox 360 <em>bundle</em>, right?)
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.joystiq.com"><img src="http://www.joystiq.com/media/feedlogo.gif" alt="Joystiq" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.joystiq.com/2009/06/22/ballmer-sorry-about-confusing-natal-2010-statement/">Ballmer sorry about confusing Natal 2010 statement</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 22 Jun 2009 10:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p>
<h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6>
<p><a href=http://uk.games.ign.com/articles/996/996584p1.html>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/22/ballmer-sorry-about-confusing-natal-2010-statement/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/19074154/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2009/06/22/ballmer-sorry-about-confusing-natal-2010-statement/#comments" title="View reader comments on this entry">Comments</a></p>


<div class="shr-bookmarks shr-bookmarks-expand shr-bookmarks-center">
<ul class="socials">
		<li class="shr-comfeed">
			<a href="http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/feed" rel="nofollow" class="external" title="Subscribe to the comments for this post?">Subscribe to the comments for this post?</a>
		</li>
		<li class="shr-delicious">
			<a href="http://delicious.com/post?url=http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/&amp;title=Ballmer+sorry+about+confusing+Natal+2010+statement" rel="nofollow" class="external" title="Share this on del.icio.us">Share this on del.icio.us</a>
		</li>
		<li class="shr-digg">
			<a href="http://digg.com/submit?phase=2&amp;url=http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/&amp;title=Ballmer+sorry+about+confusing+Natal+2010+statement" rel="nofollow" class="external" title="Digg this!">Digg this!</a>
		</li>
		<li class="shr-diigo">
			<a href="http://www.diigo.com/post?url=http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/&amp;title=Ballmer+sorry+about+confusing+Natal+2010+statement&amp;desc=%0AIt%27s%20not%20every%20day%20that%20the%20head%20of%20a%20multi-billion%20dollar%20corporation%20apologizes%20to%20you%2C%20so%20excuse%20us%20if%20we%20drink%20deeply%20of%20Steve%20Ballmer%27s%20statement%20to%20IGN%2C%20in%20which%20he%20apologized%20for%20referencing%20a%20new%20360%20console%20to%20launch%20in%202010%20last%20week.Specifically%2C%20he%20said%20%22I%20confused%20the%20issue%20with%20my%20poorly%20chosen%20words.%20There%20is%20no%20news%20in%20my%20comments.%20Things%20are%20as%20reported%20after%20E3.%20Sorry.%22%20Tell%20you%20what%2C%20Steve%2C%20you%20give%20us%20one%20of%20your%20patented%20%22World%27s%20Greatest%20Back%20Rubs%2C%22%20and%20all%20is%20forgiven.%20%28Also%2C%20we%27re%20sure%20you%20meant%20a%20new%20Xbox%20360%20bundle%2C%20right%3F%29Ballmer%20sorry%20about%20confusing%20Natal%202010%20statement%20originally%20appeared%20on%20Joystiq%20on%20Mon%2C%2022%20Jun%202009%2010%3A15%3A00%20EST.%20%20Please%20see%20our%20terms%20for%20use%20of%20feeds.Read%26nbsp%3B%7C%26nbsp%3BPermalink%26nbsp%3B%7C%26nbsp%3BEmail%20this%26nbsp%3B%7C%26nbsp%3BComments" rel="nofollow" class="external" title="Post this on Diigo">Post this on Diigo</a>
		</li>
		<li class="shr-googlebuzz">
			<a href="http://www.google.com/buzz/post?url=http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/&amp;imageurl=" rel="nofollow" class="external" title="Post on Google Buzz">Post on Google Buzz</a>
		</li>
		<li class="shr-misterwong">
			<a href="http://www.mister-wong.com/addurl/?bm_url=http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/&amp;bm_description=Ballmer+sorry+about+confusing+Natal+2010+statement&amp;plugin=sexybookmarks" rel="nofollow" class="external" title="Add this to Mister Wong">Add this to Mister Wong</a>
		</li>
		<li class="shr-mixx">
			<a href="http://www.mixx.com/submit?page_url=http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/&amp;title=Ballmer+sorry+about+confusing+Natal+2010+statement" rel="nofollow" class="external" title="Share this on Mixx">Share this on Mixx</a>
		</li>
		<li class="shr-reddit">
			<a href="http://reddit.com/submit?url=http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/&amp;title=Ballmer+sorry+about+confusing+Natal+2010+statement" rel="nofollow" class="external" title="Share this on Reddit">Share this on Reddit</a>
		</li>
		<li class="shr-stumbleupon">
			<a href="http://www.stumbleupon.com/submit?url=http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/&amp;title=Ballmer+sorry+about+confusing+Natal+2010+statement" rel="nofollow" class="external" title="Stumble upon something good? Share it on StumbleUpon">Stumble upon something good? Share it on StumbleUpon</a>
		</li>
		<li class="shr-technorati">
			<a href="http://technorati.com/faves?add=http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/" rel="nofollow" class="external" title="Share this on Technorati">Share this on Technorati</a>
		</li>
		<li class="shr-twitter">
			<a href="http://twitter.com/home?status=Ballmer+sorry+about+confusing+Natal+2010+statement+-+http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/&amp;source=shareaholic" rel="nofollow" class="external" title="Tweet This!">Tweet This!</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>

]]></content:encoded>
			<wfw:commentRss>http://project-natal.theprojectnatal.com/ballmer-sorry-about-confusing-natal-2010-statement/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Microsoft: there is no need for special equipment</title>
		<link>http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/</link>
		<comments>http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 12:12:08 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[equipment]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://theprojectnatal.com/?p=43</guid>
		<description><![CDATA[When Kudo Tsunoda took to the stage on Late Night with Jimmy Fallon earlier this week he and everyone else playing the game were decked out in matching red jump suits, leading some to speculate it was because of tech issues. Not so, says Microsoft. The red jump suits had nothing to do with Natal&#8217;s difficulty [...]]]></description>
			<content:encoded><![CDATA[<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 1.5em; margin-left: 0px; outline-width: 0px; outline-style: initial; outline-color: initial; font-size: 15px; font-family: inherit; vertical-align: baseline; padding: 0px; border: 0px initial initial;">When Kudo Tsunoda <a style="outline-width: 0px; outline-style: initial; outline-color: initial; font-size: 15px; font-family: inherit; vertical-align: baseline; text-decoration: none; color: #e21b5a; padding: 0px; margin: 0px; border: 0px initial initial;" href="http://theprojectnatal.com/first-ever-project-natal-preview/" target="_blank">took to the stage on Late Night with Jimmy Fallon</a> earlier this week he and everyone else playing the game were decked out in matching red jump suits, leading some to speculate it was because of tech issues.</p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 1.5em; margin-left: 0px; outline-width: 0px; outline-style: initial; outline-color: initial; font-size: 15px; font-family: inherit; vertical-align: baseline; padding: 0px; border: 0px initial initial;">Not so, says Microsoft. The red jump suits had nothing to do with Natal&#8217;s difficulty in picking up certain types of clothing or to compensate for the studio lighting, it was just a joke.</p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 1.5em; margin-left: 0px; outline-width: 0px; outline-style: initial; outline-color: initial; font-size: 15px; font-family: inherit; vertical-align: baseline; padding: 0px; border: 0px initial initial;">&#8220;Actually, the red jumpsuits were just for laughs,&#8221; a Microsoft spokesperson told Kotaku. &#8220;The Jimmy Fallon crew wanted something funny for the guests to wear and decided on red jumpsuits and turtlenecks. We just wonder if the red jumpsuits will start a new fashion trend.&#8221;</p>
<p style="margin-top: 0px; margin-right: 0px; margin-bottom: 1.5em; margin-left: 0px; outline-width: 0px; outline-style: initial; outline-color: initial; font-size: 15px; font-family: inherit; vertical-align: baseline; padding: 0px; border: 0px initial initial;">No. No, they won&#8217;t.</p>


<div class="shr-bookmarks shr-bookmarks-expand shr-bookmarks-center">
<ul class="socials">
		<li class="shr-comfeed">
			<a href="http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/feed" rel="nofollow" class="external" title="Subscribe to the comments for this post?">Subscribe to the comments for this post?</a>
		</li>
		<li class="shr-delicious">
			<a href="http://delicious.com/post?url=http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/&amp;title=Microsoft%3A+there+is+no+need+for+special+equipment" rel="nofollow" class="external" title="Share this on del.icio.us">Share this on del.icio.us</a>
		</li>
		<li class="shr-digg">
			<a href="http://digg.com/submit?phase=2&amp;url=http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/&amp;title=Microsoft%3A+there+is+no+need+for+special+equipment" rel="nofollow" class="external" title="Digg this!">Digg this!</a>
		</li>
		<li class="shr-diigo">
			<a href="http://www.diigo.com/post?url=http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/&amp;title=Microsoft%3A+there+is+no+need+for+special+equipment&amp;desc=When%C2%A0Kudo%20Tsunoda%20took%20to%20the%20stage%20on%20Late%20Night%20with%20Jimmy%20Fallon%20earlier%20this%20week%20he%20and%20everyone%20else%20playing%20the%20game%20were%20decked%20out%20in%20matching%20red%20jump%20suits%2C%20leading%20some%20to%20speculate%20it%20was%20because%20of%20tech%20issues.%0D%0ANot%20so%2C%20says%20Microsoft.%20The%20red%20jump%20suits%20had%20nothing%20to%20do%20with%20Natal%27s" rel="nofollow" class="external" title="Post this on Diigo">Post this on Diigo</a>
		</li>
		<li class="shr-googlebuzz">
			<a href="http://www.google.com/buzz/post?url=http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/&amp;imageurl=" rel="nofollow" class="external" title="Post on Google Buzz">Post on Google Buzz</a>
		</li>
		<li class="shr-misterwong">
			<a href="http://www.mister-wong.com/addurl/?bm_url=http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/&amp;bm_description=Microsoft%3A+there+is+no+need+for+special+equipment&amp;plugin=sexybookmarks" rel="nofollow" class="external" title="Add this to Mister Wong">Add this to Mister Wong</a>
		</li>
		<li class="shr-mixx">
			<a href="http://www.mixx.com/submit?page_url=http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/&amp;title=Microsoft%3A+there+is+no+need+for+special+equipment" rel="nofollow" class="external" title="Share this on Mixx">Share this on Mixx</a>
		</li>
		<li class="shr-reddit">
			<a href="http://reddit.com/submit?url=http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/&amp;title=Microsoft%3A+there+is+no+need+for+special+equipment" rel="nofollow" class="external" title="Share this on Reddit">Share this on Reddit</a>
		</li>
		<li class="shr-stumbleupon">
			<a href="http://www.stumbleupon.com/submit?url=http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/&amp;title=Microsoft%3A+there+is+no+need+for+special+equipment" rel="nofollow" class="external" title="Stumble upon something good? Share it on StumbleUpon">Stumble upon something good? Share it on StumbleUpon</a>
		</li>
		<li class="shr-technorati">
			<a href="http://technorati.com/faves?add=http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/" rel="nofollow" class="external" title="Share this on Technorati">Share this on Technorati</a>
		</li>
		<li class="shr-twitter">
			<a href="http://twitter.com/home?status=Microsoft%3A+there+is+no+need+for+special+equipment+-+http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/&amp;source=shareaholic" rel="nofollow" class="external" title="Tweet This!">Tweet This!</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>

]]></content:encoded>
			<wfw:commentRss>http://project-natal.theprojectnatal.com/project-natal-no-need-for-special-equipment/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Project Natal = MS + Unreal 3 Engine ?</title>
		<link>http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/</link>
		<comments>http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/#comments</comments>
		<pubDate>Mon, 08 Jun 2009 10:06:40 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[unreal engine 3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://theprojectnatal.com/?p=37</guid>
		<description><![CDATA[One of the biggest announcements at E3 was undoubtedly Microsoft&#8217;s Project Natal motion-sensing system. Based on the many conversations IndustryGamers had with publishers and developers during the show, the game industry is quite enthusiastic about the possibilities both Project Natal and PlayStation Motion will create. What you may not have known, however, is that Epic&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>One of the biggest announcements at E3 was undoubtedly Microsoft&#8217;s Project Natal motion-sensing system. Based on the many conversations <em>IndustryGamers</em> had with publishers and developers during the show, the game industry is quite enthusiastic about the possibilities both Project Natal and PlayStation Motion will create.</p>
<p>What you may not have known, however, is that Epic&#8217;s Unreal Engine, which is already powering some of the biggest games in the business, was utilized by Microsoft to create some of the tech demos for the E3 Project Natal demonstration. Speaking to <em>IndustryGamers</em> as part of a larger interview, Epic VP Mark Rein noted with a grin, &#8220;I think [these technologies] will create great opportunities for us as an engine. The Paint Party game they showed and the other one [Ricochet] are both Unreal powered. Microsoft licensed Unreal Engine 3 for a whole bunch of games for that thing – you just saw the first two. We&#8217;re really excited.&#8221;</p>
<p>&#8220;We&#8217;re going to work with Microsoft and share all that stuff they added into Unreal with our partners; not just Natal, but also things like avatar integration. We were like, &#8216;if you&#8217;re developing all this stuff, do you mind if we share with all our licensees to give them a big head start?&#8217; So Natal we&#8217;re just over the moon about – it&#8217;s the new platform and who&#8217;s the first engine on it?&#8221; he said excitedly.</p>
<p>Although Epic is clearly involved with Natal from the start, Rein also said Sony&#8217;s PlayStation Motion setup looked &#8220;quite cool.&#8221; He added, &#8220;Again, I think that creates big opportunities. We&#8217;re the biggest 3D engine on the platform, so hopefully lots of developers will want to make 3D things for that and [work with us].&#8221;</p>
<p>He noted that what impressed him about <em>Paint Party</em> is that you think about painting as a 2D experience, but &#8220;they actually managed to incorporate some of the motion sensing – like</p>
<p>how it reacts depending on how hard you throw the paint – to make it easier and cooler for kids and families to play.&#8221; Rein continued, &#8220;It really used our engine, like some of the particle effects, our 3D rendering, etc. The other game used our engine even more, since it&#8217;s more into the screen 3D [motion].&#8221;</p>
<p><span id="more-37"></span></p>
<p>&#8220;One thing I really like about Natal is that Microsoft put a lot of research into it. When you see Natal, it&#8217;s not like EyeToy; it&#8217;s not just looking for movements of things. The technology</p>
<p>actually utilizes bones in the human skeleton. We&#8217;ve seen the simulation where you actually see your body on the screen – they &#8216;ve got a bunch of tools for fine-tuning games and it&#8217;s really a lot of research. I mean that shows just how much money Microsoft has. They had these brilliant Microsoft researchers who develop stuff for way off in the future work on this.&#8221;</p>
<p>Although Microsoft&#8217;s Natal turns you into the controller and Sony&#8217;s PlayStation Motion involves holding a wand or two in your hands, Rein envisions creating games that could be for both platforms. &#8220;I think they have slightly different characteristics, but bring it on,&#8221; he said enthusiastically.</p>


<div class="shr-bookmarks shr-bookmarks-expand shr-bookmarks-center">
<ul class="socials">
		<li class="shr-comfeed">
			<a href="http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/feed" rel="nofollow" class="external" title="Subscribe to the comments for this post?">Subscribe to the comments for this post?</a>
		</li>
		<li class="shr-delicious">
			<a href="http://delicious.com/post?url=http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/&amp;title=Project+Natal+%3D+MS+%2B+Unreal+3+Engine+%3F" rel="nofollow" class="external" title="Share this on del.icio.us">Share this on del.icio.us</a>
		</li>
		<li class="shr-digg">
			<a href="http://digg.com/submit?phase=2&amp;url=http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/&amp;title=Project+Natal+%3D+MS+%2B+Unreal+3+Engine+%3F" rel="nofollow" class="external" title="Digg this!">Digg this!</a>
		</li>
		<li class="shr-diigo">
			<a href="http://www.diigo.com/post?url=http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/&amp;title=Project+Natal+%3D+MS+%2B+Unreal+3+Engine+%3F&amp;desc=One%20of%20the%20biggest%20announcements%20at%20E3%20was%20undoubtedly%20Microsoft%27s%20Project%20Natal%20motion-sensing%20system.%20Based%20on%20the%20many%20conversations%20IndustryGamers%20had%20with%20publishers%20and%20developers%20during%20the%20show%2C%20the%20game%20industry%20is%20quite%20enthusiastic%20about%20the%20possibilities%20both%20Project%20Natal%20and%20PlayStatio" rel="nofollow" class="external" title="Post this on Diigo">Post this on Diigo</a>
		</li>
		<li class="shr-googlebuzz">
			<a href="http://www.google.com/buzz/post?url=http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/&amp;imageurl=" rel="nofollow" class="external" title="Post on Google Buzz">Post on Google Buzz</a>
		</li>
		<li class="shr-misterwong">
			<a href="http://www.mister-wong.com/addurl/?bm_url=http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/&amp;bm_description=Project+Natal+%3D+MS+%2B+Unreal+3+Engine+%3F&amp;plugin=sexybookmarks" rel="nofollow" class="external" title="Add this to Mister Wong">Add this to Mister Wong</a>
		</li>
		<li class="shr-mixx">
			<a href="http://www.mixx.com/submit?page_url=http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/&amp;title=Project+Natal+%3D+MS+%2B+Unreal+3+Engine+%3F" rel="nofollow" class="external" title="Share this on Mixx">Share this on Mixx</a>
		</li>
		<li class="shr-reddit">
			<a href="http://reddit.com/submit?url=http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/&amp;title=Project+Natal+%3D+MS+%2B+Unreal+3+Engine+%3F" rel="nofollow" class="external" title="Share this on Reddit">Share this on Reddit</a>
		</li>
		<li class="shr-stumbleupon">
			<a href="http://www.stumbleupon.com/submit?url=http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/&amp;title=Project+Natal+%3D+MS+%2B+Unreal+3+Engine+%3F" rel="nofollow" class="external" title="Stumble upon something good? Share it on StumbleUpon">Stumble upon something good? Share it on StumbleUpon</a>
		</li>
		<li class="shr-technorati">
			<a href="http://technorati.com/faves?add=http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/" rel="nofollow" class="external" title="Share this on Technorati">Share this on Technorati</a>
		</li>
		<li class="shr-twitter">
			<a href="http://twitter.com/home?status=Project+Natal+%3D+MS+%2B+Unreal+3+Engine+%3F+-+http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/&amp;source=shareaholic" rel="nofollow" class="external" title="Tweet This!">Tweet This!</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>

]]></content:encoded>
			<wfw:commentRss>http://project-natal.theprojectnatal.com/project-natal-ms-unreal-3-engine/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>How the Project Natal can bring the revoluton in game industry</title>
		<link>http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/</link>
		<comments>http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 23:22:15 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[revolution]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://theprojectnatal.com/?p=35</guid>
		<description><![CDATA[We&#8217;ve all seen the Microsoft Press Conference, Peter Molyneux&#8217;s Milo, and Kudo&#8217;s avatar glitching out. So, as the dust settles on what was arguably Microsoft&#8217;s biggest E3 announcement – the motion-sensing Project Natal – what&#8217;s there to say about it? It&#8217;s certainly an interesting idea. To remove controllers from the equation and have players sit [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve all seen the Microsoft Press Conference, Peter Molyneux&#8217;s Milo, and Kudo&#8217;s avatar glitching out. So, as the dust settles on what was arguably Microsoft&#8217;s biggest E3 announcement – the motion-sensing Project Natal – what&#8217;s there to say about it?</p>
<p>It&#8217;s certainly an interesting idea. To remove controllers from the equation and have players sit in front of the screen with a pair of cameras and a microphone sensing their visual and aural input and interpreting it for gaming.</p>
<p>Amazingly, after a wave of speculation at the press conference, it seems to really work. What impressed the most at E3?<span id="more-35"></span></p>
<p><strong>What Could Work</strong></p>
<p>It&#8217;s impossible not to have some optimism for the Natal project. After all, a lot of what they showed worked, and worked quite well. The brick-breaker styled game had players smacking balls with their hands and feet, and the connection between player and game seemed perfectly in sync. Collision detection also seemed mint; that kind of ease of use could be fantastic for some Arcade offerings or more casual, “one screen” games where there is little or no movement in a game world.</p>
<p align="center"><em><img src="http://www.talkxbox.com/talkgames/articleimages/natal2.jpg" alt="" /></em></p>
<p align="center"><em>The tech demo shown at Microsoft&#8217;s Conference was a great example of the device&#8217;s capabilities</em></p>
<p>I also enjoyed the changes they&#8217;ve made to the NXE when using Natal. Automatically signing in by simply walking in front of your television looks neat, and navigating the different menus by swiping your hands seems functional if you just want to rent a movie or watch some TV shows, and you have no need to sync up a controller.</p>
<p>Personally, the most notable showing for me was the racing demonstration.  Journalists at E3 were playing Burnout by placing their hands in the air like they were holding a steering wheel and their feet on the floor. With small adjustments to the placement of feet and hands, you can accelerate, brake, and steer. It&#8217;s a neat idea, and it&#8217;s promising to see that Natal can be that precise in measuring your movements.</p>
<p>There&#8217;s certainly much promise in what was shown of Natal at E3. The device itself is slick, and the cameras seem quite capable of tracking one or several people, just like Microsoft boasted.</p>
<p>But what didn&#8217;t look as impressive?</p>
<p><strong>What Needs Improvement</strong></p>
<p>For all the good there is in the Project Natal videos and demonstrations out there, a number of things just don&#8217;t add up for conventional games. Some of the basics of what makes a video game seem to be neglected.</p>
<p>Movement immediately came to mind as something a pure body-centric control scheme lacks. Natal can track your movements precisely, but all of the demonstrations of the device had the player in a stationery position. Today&#8217;s games are about free-roaming and the ability to explore. How would this be possible without a controller? There are probably some solutions Microsoft is working on behind closed doors. Are any of them as simple and as elegant as simply using an analog stick? Probably not.</p>
<p align="center"><em><img src="http://www.talkxbox.com/talkgames/articleimages/natal4.jpg" alt="" /></em></p>
<p align="center"><em>Peter Molyneux&#8217;s &#8220;Milo&#8221; showed off some impressive features, but controlled promotion videos are hard to trust</em></p>
<p>Another issue is reliability. Tetris creator Alexey Pajitnov, in an interview with Kotaku&#8217;s Brian Crecente, noted that, “the reliability of [motion controls] is the key problem.” The vast majority of players and developers probably agree with this sentiment. Many Wii games continue to struggle with this issue of reliability, especially when getting the controllers to register the depth of the motions you make. As Alexey points out, buttons are extremely reliable; when you pull the right trigger in Gears of War, you&#8217;re going to shoot, no doubt about it. Although Natal demonstrations seem to have a high level of reliability, they are also supervised, taking place in areas with minimal clutter. Can we expect the same level of responsiveness in our homes when Natal launches? Obviously, that remains to be seen, but if camera-based games of the past are anything to go by, it will be an uphill battle for Microsoft to get Natal working smoothly in the average home.</p>
<p>Other demos just seemed a little lacking. Peter Molyneux&#8217;s Milo demonstration feels like one of those. Mind you, it&#8217;s an extremely high-concept and impressive demo at first glance, with Milo commenting on the clothes of players and tracking their eyes and facial expressions.</p>
<p>However, upon reading additional coverage of Milo as well as re-watching what they showed at the press conference, hopes begin to sink, most notably when one recalls that artificial intelligence hasn&#8217;t really been honed to a high level of coherence yet. As Steven Totilo of Kotaku points out, Milo can tell if you&#8217;re asking a question by the tone of your voice, but he can&#8217;t tell what you&#8217;re saying. So for all of its impressive qualities, I can&#8217;t imagine something like Milo being a compelling product in the near-future of technology. It seems too canned to work out as a truly dynamic AI. When I think about Milo, my mind immediately goes to Sega&#8217;s interesting but dubious Seaman for the Dreamcast.</p>
<p align="center"><em><img src="http://www.talkxbox.com/talkgames/articleimages/natal1.jpg" alt="" /></em></p>
<p align="center"><em>You know a device is early in development when one of the highlighting demos involves painting</em></p>
<p>Finally, there&#8217;s the matter of duration. The aforementioned racing demo was very impressive, but do you really want to have your hands hovering in front of you for hours on end? I play quite a bit of Burnout Paradise, and when I do, it&#8217;s usually an afternoon&#8217;s worth of play time. Under Natal&#8217;s control scheme, my weak muscles would quickly become withered and sore after playing. The issue of sustaining positions like this seems at odds with the act of sitting down and relaxing to play a game.</p>
<p><strong>Final Thoughts on Project Natal</strong></p>
<p>Ultimately, I don&#8217;t think Natal will be the world shattering experience it&#8217;s made out to be. In time, perhaps, but not in the years immediately following its release. Instead, it seems more like a single component in the make-up of a video game, to be used in a conjunction with a more traditional controller.</p>
<p>Then again, my assumptions could be completely wrong. There weren’t many Natal demos to take in at E3. Perhaps Microsoft announced Natal too early. It made sense to go ahead and do so at E3, of course, when the crowds are available (and when the competition announces something similar). This is Microsoft, though. Like Nintendo and Sony, when they have something to say, we all listen. Delaying this announcement a few months and showing some more substantial games may have been a better strategy.</p>
<p>Now, regardless of whether you think Natal is a good direction for Xbox or not, all that&#8217;s left to do is wait. If it&#8217;s done right, this could very well be a step in the next major industry revision. With a little compromise to Microsoft&#8217;s “the controller is the enemy” ideology, Natal could be one of the most significant additions to Xbox.</p>
<p>What sorts of concerns do you have about Natal? What games or features do you think could be done with it? And what do you think it will end up costing when it’s released? Do you expect to see it this time next year, when Sony plans to launch their motion control system? Sound off in the comment box below.</p>
<p>Source <span style="text-decoration: underline;">http://www.talkxbox.com/editorial148.html</span></p>


<div class="shr-bookmarks shr-bookmarks-expand shr-bookmarks-center">
<ul class="socials">
		<li class="shr-comfeed">
			<a href="http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/feed" rel="nofollow" class="external" title="Subscribe to the comments for this post?">Subscribe to the comments for this post?</a>
		</li>
		<li class="shr-delicious">
			<a href="http://delicious.com/post?url=http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/&amp;title=How+the+Project+Natal+can+bring+the+revoluton+in+game+industry+" rel="nofollow" class="external" title="Share this on del.icio.us">Share this on del.icio.us</a>
		</li>
		<li class="shr-digg">
			<a href="http://digg.com/submit?phase=2&amp;url=http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/&amp;title=How+the+Project+Natal+can+bring+the+revoluton+in+game+industry+" rel="nofollow" class="external" title="Digg this!">Digg this!</a>
		</li>
		<li class="shr-diigo">
			<a href="http://www.diigo.com/post?url=http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/&amp;title=How+the+Project+Natal+can+bring+the+revoluton+in+game+industry+&amp;desc=We%27ve%20all%20seen%20the%20Microsoft%20Press%20Conference%2C%20Peter%20Molyneux%27s%20Milo%2C%20and%20Kudo%27s%20avatar%20glitching%20out.%20So%2C%20as%20the%20dust%20settles%20on%20what%20was%20arguably%20Microsoft%27s%20biggest%20E3%20announcement%20%E2%80%93%20the%20motion-sensing%20Project%20Natal%20%E2%80%93%20what%27s%20there%20to%20say%20about%20it%3F%0D%0A%0D%0AIt%27s%20certainly%20an%20interesting%20idea.%20To%20rem" rel="nofollow" class="external" title="Post this on Diigo">Post this on Diigo</a>
		</li>
		<li class="shr-googlebuzz">
			<a href="http://www.google.com/buzz/post?url=http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/&amp;imageurl=" rel="nofollow" class="external" title="Post on Google Buzz">Post on Google Buzz</a>
		</li>
		<li class="shr-misterwong">
			<a href="http://www.mister-wong.com/addurl/?bm_url=http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/&amp;bm_description=How+the+Project+Natal+can+bring+the+revoluton+in+game+industry+&amp;plugin=sexybookmarks" rel="nofollow" class="external" title="Add this to Mister Wong">Add this to Mister Wong</a>
		</li>
		<li class="shr-mixx">
			<a href="http://www.mixx.com/submit?page_url=http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/&amp;title=How+the+Project+Natal+can+bring+the+revoluton+in+game+industry+" rel="nofollow" class="external" title="Share this on Mixx">Share this on Mixx</a>
		</li>
		<li class="shr-reddit">
			<a href="http://reddit.com/submit?url=http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/&amp;title=How+the+Project+Natal+can+bring+the+revoluton+in+game+industry+" rel="nofollow" class="external" title="Share this on Reddit">Share this on Reddit</a>
		</li>
		<li class="shr-stumbleupon">
			<a href="http://www.stumbleupon.com/submit?url=http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/&amp;title=How+the+Project+Natal+can+bring+the+revoluton+in+game+industry+" rel="nofollow" class="external" title="Stumble upon something good? Share it on StumbleUpon">Stumble upon something good? Share it on StumbleUpon</a>
		</li>
		<li class="shr-technorati">
			<a href="http://technorati.com/faves?add=http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/" rel="nofollow" class="external" title="Share this on Technorati">Share this on Technorati</a>
		</li>
		<li class="shr-twitter">
			<a href="http://twitter.com/home?status=How+the+Project+Natal+can+bring+the+revoluton+in+game+industry++-+http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/&amp;source=shareaholic" rel="nofollow" class="external" title="Tweet This!">Tweet This!</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>

]]></content:encoded>
			<wfw:commentRss>http://project-natal.theprojectnatal.com/how-the-natal-project-can-bring-the-revoluton-in-game-industry/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Natal hands on by Kotaku</title>
		<link>http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/</link>
		<comments>http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 18:25:07 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[Project Natal reviews]]></category>
		<category><![CDATA[kotaku]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Project Natal review]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://theprojectnatal.com/?p=30</guid>
		<description><![CDATA[Kotaku editor Stephen Totilo had the opportunity to give Microsoft&#8217;s Project Natal the once-over, thought he had the device all figured out, spotting three flaws in the system. However, it would seem that by his own admission, all three analysis were wrong. His first thought was that it would not be able to handle multi-player [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption aligncenter" style="width: 482px"><img title="This is how motion tracking device looks like. Small but smart." src="http://360.kombo.com/images/content/news/blurb_projectnatalcamerabar_20090605.jpg" alt="project natal review " width="472" height="178" /><p class="wp-caption-text"> </p></div>
<p>Kotaku editor Stephen Totilo had the opportunity to give Microsoft&#8217;s Project Natal the once-over, thought he had the device all figured out, spotting three flaws in the system. However, it would seem that by his own admission, all three analysis were wrong.</p>
<p>His first thought was that it would not be able to handle multi-player gaming, but project director Kudo Tsunoda directed his attention to a display which showed how easily the device was reading both their bodies as they stood before the sensors.</p>
<p>&#8220;We appeared on screen as simplified, mutli-jointed stick figure skeletons within silhouettes of our bodies. It clearly saw us as separate people. There would be no problem, he said, for the system to support a game that let us play at the same time and track our movements separately.&#8221;</p>
<p>Totilo thought that he might be able to get away with playing Burnout Paradise one-handed, but it seems that notion, too, was in error.</p>
<p><span id="more-30"></span></p>
<p>&#8220;I guessed that it was reading my hands as a single unit moving in space and that it wouldn&#8217;t be programmed to know or care if I put one hand behind my back. It did. When I put my hand behind my back and just waved one hand in front of the TV, the Burnout car failed to steer. The Natal needed to see two hands. Maybe it&#8217;s cooler to drive one-handed, but Natal not letting me do it was impressive in its own way.&#8221;</p>
<p>Another thought was that Natal would have to be played in bright light, but the dim illumination of the hotel rooms, barring Molyneux&#8217;s own Milo demo room, would seem to prove otherwise.</p>
<p>Finally, Totilo also thought that while Project Natal could pick up a wide range of body movements, finer movements (such as those by individual fingers) would not be picked up. And while the demo in use did not provide actual proof of the concept, using a short stick to represent each hand, Tsunoda claimed such detection was actually possible, &#8220;though the sensitivity would be different at different distances.&#8221;</p>
<p>In conclusion, Totilo figures there will be plenty of time to analyze and scrutinize the device, but &#8220;So far, it&#8217;s fun. And it works.&#8221;</p>


<div class="shr-bookmarks shr-bookmarks-expand shr-bookmarks-center">
<ul class="socials">
		<li class="shr-comfeed">
			<a href="http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/feed" rel="nofollow" class="external" title="Subscribe to the comments for this post?">Subscribe to the comments for this post?</a>
		</li>
		<li class="shr-delicious">
			<a href="http://delicious.com/post?url=http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/&amp;title=Natal+hands+on+by+Kotaku+" rel="nofollow" class="external" title="Share this on del.icio.us">Share this on del.icio.us</a>
		</li>
		<li class="shr-digg">
			<a href="http://digg.com/submit?phase=2&amp;url=http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/&amp;title=Natal+hands+on+by+Kotaku+" rel="nofollow" class="external" title="Digg this!">Digg this!</a>
		</li>
		<li class="shr-diigo">
			<a href="http://www.diigo.com/post?url=http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/&amp;title=Natal+hands+on+by+Kotaku+&amp;desc=%0D%0A%0D%0AKotaku%20editor%20Stephen%20Totilo%20had%20the%20opportunity%20to%20give%20Microsoft%27s%20Project%20Natal%20the%20once-over%2C%20thought%20he%20had%20the%20device%20all%20figured%20out%2C%20spotting%20three%20flaws%20in%20the%20system.%20However%2C%20it%20would%20seem%20that%20by%20his%20own%20admission%2C%20all%20three%20analysis%20were%20wrong.%0D%0A%0D%0AHis%20first%20thought%20was%20that%20it%20would" rel="nofollow" class="external" title="Post this on Diigo">Post this on Diigo</a>
		</li>
		<li class="shr-googlebuzz">
			<a href="http://www.google.com/buzz/post?url=http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/&amp;imageurl=" rel="nofollow" class="external" title="Post on Google Buzz">Post on Google Buzz</a>
		</li>
		<li class="shr-misterwong">
			<a href="http://www.mister-wong.com/addurl/?bm_url=http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/&amp;bm_description=Natal+hands+on+by+Kotaku+&amp;plugin=sexybookmarks" rel="nofollow" class="external" title="Add this to Mister Wong">Add this to Mister Wong</a>
		</li>
		<li class="shr-mixx">
			<a href="http://www.mixx.com/submit?page_url=http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/&amp;title=Natal+hands+on+by+Kotaku+" rel="nofollow" class="external" title="Share this on Mixx">Share this on Mixx</a>
		</li>
		<li class="shr-reddit">
			<a href="http://reddit.com/submit?url=http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/&amp;title=Natal+hands+on+by+Kotaku+" rel="nofollow" class="external" title="Share this on Reddit">Share this on Reddit</a>
		</li>
		<li class="shr-stumbleupon">
			<a href="http://www.stumbleupon.com/submit?url=http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/&amp;title=Natal+hands+on+by+Kotaku+" rel="nofollow" class="external" title="Stumble upon something good? Share it on StumbleUpon">Stumble upon something good? Share it on StumbleUpon</a>
		</li>
		<li class="shr-technorati">
			<a href="http://technorati.com/faves?add=http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/" rel="nofollow" class="external" title="Share this on Technorati">Share this on Technorati</a>
		</li>
		<li class="shr-twitter">
			<a href="http://twitter.com/home?status=Natal+hands+on+by+Kotaku++-+http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/&amp;source=shareaholic" rel="nofollow" class="external" title="Tweet This!">Tweet This!</a>
		</li>
</ul>
<div style="clear:both;"></div>
</div>

]]></content:encoded>
			<wfw:commentRss>http://project-natal.theprojectnatal.com/project-natal-hands-on-review-by-kotaku/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
	</channel>
</rss>
