Posts Tagged ‘the-beatles-rock-band’
Sure, The Beatles: Rock Band developer Harmonix has been busy working on next week’s big release for some time now, but did you know it’s also working on “re-energizing” its “core franchises?” Harmonix PR overlord John Drake told CVG as much, saying that while the studio is ready to refocus on its existing portfolio, it’s been busy making sure it got The Beatles game 100 percent right. “We were terrified while making the game, hoping we don’t make [Apple Corps] mad at any point — they’re really nice and easy to work with, but this is The Beatles, you can’t afford to mess this up.”
Considering the longtime rhythm game developer more or less re-energized its Amplitude and Frequency franchises with Rock Band Unplugged, we’re taking a wild stab in the dark here when we suggest Drake’s likely talking about Rock Band 3. And does “re-energizing” in this case mean “adding Project Natal functionality?” We’re not sure yet, but we’ve got our fingers as uncrossed as possible, just in case.
Harmonix to ‘re-energize’ its franchises after The Beatles: Rock Band originally appeared on Joystiq on Wed, 02 Sep 2009 17:15:00 EST. Please see our terms for use of feeds.
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In this week’s Famitsu, three major Japanese developers discussed this year’s E3 and how they feel about the various motion technology displayed. Grasshopper Manufacture’s Suda 51, Q Entertainment’s Tetsuya Mizuguchi and Level-5’s Akihiro Hino all somewhat agree on what they see as the future of gaming. “Hardware-wise, it was all about Project Natal,” Mr. Suda said, as translated by 1UP, noting his excitement on the possibility of creating a game specifically based around its technology.
“It’s not a shift from 2D to 3D or in the number of polygons, but it’s games trying to open up an entirely new door,” Mizuguchi agreed, continuing, “I thought it would take longer, but it’s happening faster than I expected.” Ironically, when the trio chose the most exciting games at E3, the list quickly filled with Western-developed games, from Splinter Cell: Conviction and Assassin’s Creed 2 to The Beatles: Rock Band. Could they resist the ubiquitous Final Fantasy name drop? No, no they could not. “The visual quality was so impressive that I doubted it was even a game,” Hino said of AC2, adding, “Final Fantasy XIII is the same way.” Impressed/interested by the motion technology but still loving AAA-franchise sequels? Sounds like the whole game industry right now.
Gallery: Project Natal
Mizuguchi, Suda 51 weigh in on E3’s new motion controllers originally appeared on Joystiq on Wed, 01 Jul 2009 16:30:00 EST. Please see our terms for use of feeds.
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E3 was brütal! If you blinked, for a split/second, you missed something. Even if you were trine to keep up, it was a blur — staying a.wake like that, you only pushed yourself to the brink of your own dark void. That’s where Joystiq comes in; to crackdown on the madness; to reach out … with conviction — phew! Crysis averted.
We’ve scoured the dark corners and survived the inferno to piece together this roundup of all things Xbox at E3. Why? Just ’cause we love you. So, draw nier and shift your eyes past the break.
Continue reading E3 2009 highlights: The Xbox roundup
E3 2009 highlights: The Xbox roundup originally appeared on Joystiq on Fri, 12 Jun 2009 11:45:00 EST. Please see our terms for use of feeds.



