Posts Tagged ‘Sega’

Last week, the Tokyo Game Show brought in over 100 posts worth of news, previews, interviews, galleries, and videos. Clearly, a lot happened. If you’re looking for a comprehensive list of all the goings-on during TGS 2009, Joystiq has you covered — and organized!

Click on a platform below to scan the highlights:

(On the far right: that’s “News” and “Culture” on the top and bottom, respectively)

Continue reading TGS 2009: The Recap Post

JoystiqTGS 2009: The Recap Post originally appeared on Joystiq on Fri, 02 Oct 2009 22:10:00 EST. Please see our terms for use of feeds.

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If there was any doubt left in your mind that Japanese developers are on board for using Project Natal, we’ve got seven fancy, high-powered Japanese developers ready to convince you of their dedication in video form — in case you didn’t know, all the cool kids are doing it.

Above, we’ve dropped Capcom’s Keiji Inafune. He sees Natal as an “enhancement” rather than a replacement, saying the current controllers prevent game developers from creating “games without limits.” This of course begs the question: What happens when you combine Garry’s Mod and Project Natal? Our guess: Madness.

Peep developers from Tecmo, Namco, Kojima Productions, Konami, From Software and Sega extolling Natal’s many virtues after the break.

Continue reading TGS 2009: Japanese developers love on Project Natal

JoystiqTGS 2009: Japanese developers love on Project Natal originally appeared on Joystiq on Fri, 25 Sep 2009 19:44:00 EST. Please see our terms for use of feeds.

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Kicking off Tokyo Game Show 2009 with a kick digitally translated into a game, Microsoft has announced massive industry support for upcoming motion device Project Natal. Trumpeting a laundry list of gaming industry all-stars from Activision to Ubisoft, it appears that every major publisher is in some way “actively working on games for Project Natal.”

Microsoft says publishers received development kits in early June and have been hard at work ever since. EA’s Peter Moore thinks Natal “could fundamentally change the way people play sports games” while Capcom’s Keiji Inafune says it “will expand the possibilities of gaming.” In fact, Microsoft is so intent on proving that developers love it, the company is hosting a panel at TGS featuring the aforementioned Inafune, Sega’s Toshihiro Nagoshi and Konami’s Hideo Kojima.

Wait a minute, Kojima is working with Project Natal? But we can’t do any of that crazy Raiden ninja stuff!

JoystiqTGS 2009: Every major publisher ‘actively working on games for Project Natal’ originally appeared on Joystiq on Wed, 23 Sep 2009 21:29:00 EST. Please see our terms for use of feeds.

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“I kind of think of it as the land of bunsen burners and test tubes,” Sega West president Mike Hayes recently told IndustryGamers, commenting on the company’s experimentation with Microsoft’s Project Natal and Sony’s motion controller. Hayes claims that while Sega is still getting into the swing, kick and jump of things, it hopes to toss out official announcements in early 2010. “We have our ideas and we know what we want to do, but the technology is pretty new, particularly with Natal, so we’ve got to get to grips with the technology and see if it can do what we want it [to] do,” he said.

Of course, turning your body into a controller is something Sega wanted to do back in the days of the Genesis. With Microsoft and Sony taking care of the hard part, perhaps it’s time to bust out all those unused Activator concept games.

Continue reading Sega hopes to activate Natal, Sony Motion plans in early 2010

JoystiqSega hopes to activate Natal, Sony Motion plans in early 2010 originally appeared on Joystiq on Fri, 04 Sep 2009 14:30:00 EST. Please see our terms for use of feeds.

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