Posts Tagged ‘natal’
Concerning other sectors of the industry, Kotick didn't seem afraid of social and mobile games eating into Activision's business. "I honestly don't think FarmVille or Tap Tap Revenge is having any impact on Guitar Hero," When confronted with the fact that Guitar Hero sales have seen a massive decline in the last year, however, Kotick admitted that Activision "misjudged opportunities" and noted that the company is "doing a better job now of accessing what's important to the audience in terms of features of the games, music and design of the instruments."
Kotick also brushed off the possibility that gamers may start shying away from physical retail titles in favor of cheap (or free) downloadable games. "We could go either way on Call of Duty but we can't download guitars for Guitar Hero anytime soon," said Kotick, adding that he is "not worried in the near term" about cheap iPhone games competing with retail.
The CEO isn't worried about Activision "missing the boat" on any impending downloadable transition. "In 20 years, we haven't missed the boat," said Kotick, "In fact what's made us so successful is that we know when to get on the boat." So take that, boats.
Activision's Kotick knows when to get on the boat originally appeared on Joystiq on Mon, 14 Jun 2010 12:00:00 EST. Please see our terms for use of feeds.

And here are our notes on the Project Natal Experience:
7:15PM - Entered into dark room, given big white poncho with pointy shoulderpads. Terror sets in. A massive amount of people adjust each others' shoulder pads. See, we're kinect-ing.
7:20PM - Standing around in waiting area. Ponchos are white 100% polyester and are made in Canada. These things are going to get hot.
7:23PM - We're escorted down a dark hall and step through a rectangular box into an African American family's living room. They smile and wave at this home invasion. We pass by them into what appears to be a rainforest.
7:24PM - The "rainforest" is a converted sports arena, roamed by dancing Cirque du Soleil performers. They are dressed like wood nymphs.
7:40PM - Still standing around. Poncho heat increasing. Almost accosted by gyrating wood nymph. If you don't look it in the eyes it won't approach.
Continue reading Kinect debut event recap (featuring Cirque du Soleil and LED ponchos)
Kinect debut event recap (featuring Cirque du Soleil and LED ponchos) originally appeared on Joystiq on Mon, 14 Jun 2010 05:30:00 EST. Please see our terms for use of feeds.

For us, this is a really special year. It was ten years ago that we unveiled the original Xbox and this is actually my tenth, and our tenth, E3. It's the beauty of our business. This will be the biggest year in the history of Xbox and really as we thought about E3, we've never had this much to share at one E3 as we do this year. We've taken a very non-traditional approach to E3. I think with what we're doing with Natal and working with Cirque du Soleil to bring that to life is a whole new way to tell a story.
Continue reading Interview: Aaron Greenberg, on Kinect core games, flailing
Interview: Aaron Greenberg, on Kinect core games, flailing originally appeared on Joystiq on Mon, 14 Jun 2010 00:00:00 EST. Please see our terms for use of feeds.
There's even a list of games!
[Huge thanks to Jake for the heads up.]
Kinect is in, 'Project Natal' is out originally appeared on Joystiq on Sun, 13 Jun 2010 20:25:00 EST. Please see our terms for use of feeds.

Looking to filter out our normal, every day news for just E3 stuffs? Head to the E3 2010 hub and go nuts! Now, if you'll excuse us, we've got a week of madness to prepare for.
E3 2010: We've arrived! originally appeared on Joystiq on Sun, 13 Jun 2010 18:30:00 EST. Please see our terms for use of feeds.
Of the gamers aware of the Move and Natal, those who actually own the respective console show more intent to purchase. 42 percent of 360 owners plan to purchase Natal, compared to only 35 percent of total gamers aware of the device. PS3 owners show a nearly identical 41 percent with intent to purchase, compared to 28 percent of all those aware. Strangely, even though both Natal and Move have publicly known launch windows, a surprisingly high number of respondents -- nearly 40 percent -- don't know when the products will be available.
Also noteworthy, respondents show a wide disparity as to what they believe the hardware prices will be. To the 6 percent who think Natal will be less than $25: you're going to be disappointed.
Nielsen: Majority of gamers in the dark on Natal, Move originally appeared on Joystiq on Fri, 11 Jun 2010 17:30:00 EST. Please see our terms for use of feeds.
The first is "Obstacle Course" (which was briefly hinted at in Parade's wildly flailing Natal preview), in which players will have to navigate a "summer camp"-esque row of hazards. As dangerous as that sounds, it's pretty tame compared to the other unveiled application: "Living Statue," which lets players record and send video messages using their Avatars. Which is great, because we were just talking about how awesome it would be to be bombarded with videos of our friends' Avatars doing pelvic thrusts and other suggestive maneuvers every time we turn on our Xbox 360.
We look forward to learning about these applications (and more) during Microsoft's Natal sneak preview this Sunday.
More Natal applications revealed in LA Times preview originally appeared on Joystiq on Fri, 11 Jun 2010 15:30:00 EST. Please see our terms for use of feeds.

We're told that Sega is preparing an Xbox Live Arcade game for Project Natal, titled Sonic Free Riders. As you may have guessed, it's a motion-compatible entry in Sega's racing series. Players will supposedly steer an on-screen avatar via bodily movement, and will acquire weapons by reaching out toward the screen, and attack other racers by motioning towards them.
It all sounds very intuitive, but will it be fun? We'll let you know in a few weeks when we touch down in L.A. for E3 2010.
Rumor: Natal-compatible 'Sonic Free Riders' coming to XBLA originally appeared on Joystiq on Wed, 02 Jun 2010 16:30:00 EST. Please see our terms for use of feeds.
Of course, both the rumored pricing and release date remain uncorroborated (we repeat: wait till E3). But, hey, that doesn't mean we can't have a bit of fun with the supposed intel. And by "fun," we mean, "host an online poll asking if you'd spend $150 on Project Natal" ...
Rumor: Project Natal priced at $150; bundled with Arcade SKU for $300 originally appeared on Joystiq on Wed, 26 May 2010 17:00:00 EST. Please see our terms for use of feeds.

Ubi's Q4 sales were up 1.9 percent year-over-year to €210 million ($266.7 million), outpacing internal guidance by €10 million ($12.7 million). The company says the inflated numbers are due partially to "a strong increase in sales of Just Dance," the "ongoing exceptional performance delivered by Assassin's Creed 2 which sold-in nearly 9 million units during the year," and higher-than-expected sales of both Red Steel 2 and Avatar.
And Guillemot predicts a sunnier 2010-11. "We forecast a return to profitable growth in 2010-11 with positive cash flow generation, driven by a games line-up that is more closely tailored to growth segments based on strong franchises." He also notes his excitement for new technology driving increased sales, saying, "Lastly, the upcoming launches of new consoles, including Natal and Sony Move, should enable us to capitalize on the technology investments that we have undertaken in recent years and re-energize the casual games segment."
Source -- Ubisoft FY2009-10 Sales & Earnings Report (warning: PDF link)
Ubisoft reports $76.2 million operating loss in fiscal year 2009-10 originally appeared on Joystiq on Tue, 18 May 2010 13:00:00 EST. Please see our terms for use of feeds.





