Posts Tagged ‘kudo-tsunoda’

As you've probably guessed, the dearth of footage of actual Project Natal gameplay can be attributed to Microsoft's ban on filming the screen during demos of the technology. Hence, the gameplay-less video above, captured by Engadget during a Natal preview of Beautiful Katamari and Space Invaders Extreme.

Watch as Project Natal creative director Kudo Tsunoda shows how one rolls giant sticky balls or pushes back extraterrestrial attackers using only one's limbs. Without seeing the screen, we can't be certain how well he's performing these activities, but we can certainly attest to his remarkable dancing prowess.

JoystiqTGS 2009: Kudo demoes Natal, invents dance craze originally appeared on Joystiq on Mon, 28 Sep 2009 14:00:00 EST. Please see our terms for use of feeds.

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Speaking to Destructoid, Microsoft's Kudo Tsunoda had some bad news for gamers hoping to see old Xbox 360 game updated with Natal controls. The Natal team has been able to effectively implement motion controls in older titles -- like Beautiful KatamariSpace Invaders Extreme and -- but Tsunoda intimated that it required large portions of code to be changed. According to Tsunoda, it's not something that developers could easily patch into older titles. In other words, if you want your favorite pre-Natal title to support motion control, you'll have to hope for a full-fledged re-release from the publisher.

That's definitely a blow for those hoping to enjoy some of their favorite games with motion control, especially considering Sony can patch motion control into older PS3 titles. Here's hoping Namco sees the light and releases Beautiful Natal-amari once Project Natal hits retail shelves.

JoystiqDon't expect old 360 games to add Natal support originally appeared on Joystiq on Fri, 25 Sep 2009 14:30:00 EST. Please see our terms for use of feeds.

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Explaining Project Natal's mantra of fun and accessibility can't be the easiest task in the world, especially since it has to be done while ricocheting about in front of a motion-detecting camera. And despite that, creative director Kudo Tsunoda makes it look easy, calmly elaborating on Natal's goals and features while he dances about in a room full of journalists.

We've heard it before: Natal is Microsoft's sledgehammer, swung straight into the walls that years of button pressing and circle strafing have slowly erected around traditional gaming. We've seen similar attacks from Nintendo's Wii, as well as from the massive genre of the Instrument Protagonist, but Microsoft is hoping for much more than a dent. In the wall. Do you get it? It's like a metaphor and stuff.

The bizarre problem with Natal in its early state is that it, um, works. The technology is clearly functional -- heck, it's vaguely magical -- which makes the absence of truly compelling software almost immediately disappointing. Anyone can simply hop in front of the camera, which never seems to stop and ask, "Who are you and where did you come from -- and why are you so fat compared to the last person?" You're recognized within seconds and can start playing a moment later. And then you slap flying balls.

It's a bit of an unfair demand considering the product's not due until 2010, but the impatience is testament to the convincing nature of the technology itself. In the meantime, Microsoft is exploring Natal's tricks in two existing games: Beautiful Katamari and Space Invaders Extreme.

Continue reading TGS 2009: Body-on: Project Natal (with Space Invaders Extreme!)

JoystiqTGS 2009: Body-on: Project Natal (with Space Invaders Extreme!) originally appeared on Joystiq on Fri, 25 Sep 2009 10:01:00 EST. Please see our terms for use of feeds.

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Last night on Late Night with Jimmy Fallon, Microsoft’s Kudo Tsunoda brought along his baby, Project Natal, and let Jimmy Fallon, John Krasinski, and Stephen Moyer go to town. The footage has made its way onto Hulu and while these are pretty much the same demos for Ricochet and Burnout Paradise that we saw at E3 last week, they’re still impressive. If you’re wondering about the Harrison Ford garb, apparently it was mentioned that the group didn’t wear them for the game’s benefit (we couldn’t find the clip online explaining it). Is Jimmy trying to start a new fashion trend?

You can check out the footage from last night’s episode past the break.

Continue reading Video: Project Natal invades Late Night with Jimmy Fallon

JoystiqVideo: Project Natal invades Late Night with Jimmy Fallon originally appeared on Joystiq on Thu, 11 Jun 2009 11:45:00 EST. Please see our terms for use of feeds.

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Remember when Jimmy Fallon said he was “going to treat a video game premiere as if it was a movie premiere”? Yeah, we do too. While Punch-Out!! was cute, it didn’t quite cut the mustard around here. How about Microsoft’s controller-less wunderkind Project Natal? It’s such a hot premiere, it’s a year early! Eighteen months early? Two years? Who knows, it’s early!

Regardless, Fallon’s invited Microsoft’s own Kudo Tsunoda to show off his sunglasses indoors again (mark our words). But that’s not all – he’s bringing along a prototype Project Natal camera (see the decidedly unattractive box above) and a demo of Ricochet, the ball-slapping simulator (ahem) they showed off during the E3 keynote. Unfortunately, it’s not the best-looking demo we can imagine showing on a 108″ display (it’s bested by Punch-Out!!) but the tech is what’s on display here. Tune in at 12:35pm ET (or thereabouts) to watch for yourself.

Gallery: Project Natal

[Via Engadget]

JoystiqProject Natal making a guest appearance on Jimmy Fallon tonight originally appeared on Joystiq on Wed, 10 Jun 2009 22:35:00 EST. Please see our terms for use of feeds.

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